3D-printed typographic tool
Relative Typographic Object
The Relative Typographic Object explores how typography can function beyond the flat surface—within 3D and virtual spaces. It reimagines type as a modular, spatial system inspired by Mesopotamian cuneiform, IBM typewriters, and digital environments like Minecraft. The project centers on a spherical structure where typographic density and legibility change based on user interaction or environmental input.
This work questions how typography can evolve in immersive spaces—not just as decoration, but as a system for communication. It examines how modular, responsive type might reshape how we read and interact with language when it becomes spatial and tactile.
Combining theory and practice, the research involves historical study, digital modeling, and 3D printing. The result will be a conceptual and functional object that opens new possibilities for spatial design, education, and interactive publishing.